No More Room in Hell 2 Controller Settings Guide
Deadzone fixes, UI improvements, and input setup for PlayStation 5 and Xbox controllers.
The September 2026 NMRIH 2 update targets two categories of controller experience that have drawn sustained player feedback since the August 11, 2026 1.0 launch: deadzone calibration and in-menu navigation flow. This page covers what is confirmed about the incoming changes, what controller setup looks like today, and how to recalibrate once the patch lands.
What the September update is targeting
Controller deadzone improvements
Deadzone refers to the amount of stick movement required before the game registers input. Too large a deadzone makes fine aiming sluggish; too small causes drift and unintended movement. The August 20 developer blog explicitly named deadzone improvements as the first September priority, targeting both PlayStation 5 DualSense and Xbox controllers.
After deadzone fixes ship, re-test your sensitivity settings. A deadzone that felt correct at launch may feel too sensitive or too sluggish with a corrected input curve.
UI menu navigation fixes
The August 13 launch-week note described a bug where the graphics settings menu jumps back to the top after each option change. The September update targets this class of menu navigation issue, with specific focus on controller-aware flows. Players navigating settings with a pad should see a smoother experience after the patch.
Controller focus loss during character creation and level-up rewards was listed under continued investigation — not guaranteed for the September patch.
Current controller setup on PC and consoles
PlayStation 5 (DualSense)
NMRIH 2 supports DualSense on PC via Steam and Epic, and natively on PS5. The game maps:
- Left stick — movement.
- Right stick — camera / aim.
- R2 — primary fire ( ADS on hold for some weapons).
- L2 — ADS toggle or aim depending on weapon.
- Triangle — interact / pick up.
- Circle — melee / shove.
- Cross — jump / sprint tap.
- Square — reload.
- D-pad — inventory quick-access and emotes.
- Touchpad — map overlay.
VoIP push-to-talk is mapped to L1 by default on DualSense in co-op lobbies. Hold L1 to transmit to nearby teammates through VoIP link.
Xbox (Xbox Series controller)
Xbox controllers work on PC via Xbox integration and on Xbox Series natively:
- Left stick — movement.
- Right stick — camera / aim.
- RT — primary fire.
- LT — ADS.
- Y — interact.
- B — melee / shove.
- A — jump / sprint tap.
- X — reload.
- D-pad — inventory and emote shortcuts.
- View button — map overlay.
VoIP push-to-talk defaults to LB on Xbox controllers. Hold to transmit through VoIP link.
Cross-play controller considerations
When a PS5 player joins a PC keyboard-and-mouse lobby, they are at a potential disadvantage in precision aiming but benefit from cross-play matchmaking. When a full squad of console players queues together, deadzone calibration matters more because everyone’s input feel is synchronized through the same server expectations.
The September deadzone fix should reduce theaim-input gap between console players on the same platform. Cross-play balance between controller and KBM players is a separate, ongoing discussion in the NMRIH 2 community.
How to recalibrate after the September patch
- Reset to default deadzone first — do not copy your pre-patch sensitivity into a corrected deadzone curve without testing.
- Run three to five Solo Mode sessions at Beginner/Normal to re-establish muscle memory with the new input response.
- Test ADS precision on a stationary target before attempting Hard/Nightmare lobbies.
- Adjust sensitivity in small increments — one step at a time, re-testing ADS click precision after each change.
- Confirm binds have not shifted — the September update is a content patch, not a keybind reset like hotfix 1.0.3.1, but always verify in the settings menu after a major update.
What to read alongside this page
- Controls — full PC keybind reference and console-specific notes.
- Cross-Play — party setup when mixing PS5, Xbox, and PC players.
- Difficulty Modes — recalibrate difficulty expectations alongside new input feel.
- Performance Settings — if you are also chasing frame rate alongside input improvements.
Frequently Asked Questions
Quick answers for Responders preparing for the next deployment.
When do the controller deadzone fixes arrive?
The September 2026 update is the confirmed window. No exact patch date has been named. Re-test your sensitivity after the update lands.
Will the September update fix the settings menu jumping to the top?
Yes. The August 20 blog explicitly targets menu navigation improvements alongside deadzone fixes in the September update.
Do I need to rebind controls after the September update?
The September patch is a content update, not a keybind reset like 1.0.3.1. Your custom bindings should persist, but always verify after any major patch.
Are controller players at a disadvantage in cross-play lobbies?
Precision aiming with KBM has a theoretical edge, but deadzone improvements in September and disciplined positioning in co-op reduce the practical gap significantly.
What is the default VoIP push-to-talk on controllers?
L1 on DualSense, LB on Xbox Series controllers. Hold the assigned button to transmit through VoIP link to nearby teammates.