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No More Room in Hell 2 Known Issues After 1.0.4.0

What Hotfix 2 / 1.0.4.0 already fixed, and what Torn Banner still lists as under investigation.

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Known Issues — NMRIH 2

Players search NMRIH 2 known issues, server is full, Guiding Light not unlocking, and GeForce Now crash as if they were still day-one bugs. Some of those are already patched. Some are still open. This page is the split as of August 29, 2026, after Hotfix 1.0.4.0 (Steam build 24830003, PlayStation 5 1.006). For the original launch-week list, keep Launch Week Support and Hotfix 2 as history.

If your squad is on mixed clients, stop debugging. Update first. Cross-play invites fail when one person is still on 1.0.3.1.

Already fixed in 1.0.4.0 (stop using old workarounds)

  • Wrong region / Asia ping — proximity routing for continental Asia and similar regions.
  • False “server is full” when entering a match.
  • Disconnect deaths that should have been forgiven — first concrete preservation pass; more waves still promised.
  • Broadway tracks — climbing out near the end of the map.
  • Guiding Light — Lighthouse Survival completion should unlock; replay on Normal or higher if it failed before. See Achievements and Lighthouse.
  • Sensitivity cap 2 — ceiling is now 6. Recalibrate; do not paste old values. Controls.
  • Awaiting Respawn shown when respawns were actually off.
  • Controller scoreboard mute, block, report; blocked players now mute in voice.
  • Weekly Assignment toast stealing controller focus.
  • Rescue Beacon lost on leaving a match — fixed. Rescue Beacon.
  • Fierra DB12 not counting as a shotgun for weeklies.
  • Healing cancelled incorrectly — picking up a carryable now cancels a heal in progress (do not grab a generator mid-bandage).
  • Survival — final respawn at end of Wave 3 and start of extraction. Survival Mode. Objective extract respawn is still next update, not 1.0.4.0.

Still under investigation (workarounds only)

These were called out around the August 13 launch-week note and were not in the 1.0.4.0 bullet list. Treat them as live until a newer numbered note says otherwise:

  • GeForce Now crashing after the Terms of Service prompt. Workaround: play a local install on Steam/Epic if cloud streaming dies at TOS. This is a platform-path bug, not a missing setting on System Requirements.
  • Controller focus loss on level-up rewards and character-creation screens. Workaround: mouse if you are on PC, or back out and re-enter the locker. September still lists broader UI navigation work.
  • Cross-play off lobbies taking too long to fill. Workaround: turn cross-play on if your group allows it, or run a full eight-stack party. Cross-Play.
  • Unload keybind not rebinding reliably. Workaround: leave Unload on default until a later patch; do not fight the bind menu mid-session.
  • Random controller rumble in menus. Workaround: ignore or unplug rumble if it distracts; not a combat desync.

If you hit a new crash after 1.0.4.0 (customization was the 1.0.3.1 story), grab a crash dump through the platform and post it on official Discord — not a random Trello clone. See Trello & Community.

Not bugs

  • No redeem codes / no tilde console. Console Commands.
  • Permadeath after a real death with no Beacon. Feature.
  • Solo Mode granting no account or character XP. Feature. Solo Mode.
  • Steam overall Mixed vs recent Mostly Positive. Reception, not a hotfix target.
  • 2X XP ending August 31, 12:00 EDT. Scheduled live-ops. 2X XP Weekend.

What to do in a stuck match

  1. Pause Unstuck if you fell through — 30-second still, limited uses. Unstuck.
  2. Do not Alt+F4 during extract; wait for the end screen.
  3. If the host migrates, give matchmaking a minute before you requeue a leveled Responder.
  4. If achievement tracking still fails after a replay on 1.0.4.0, file it as a new ticket — Guiding Light was the named Lighthouse fix, not a promise that every trophy is perfect.

Looking ahead

September Update is content plus more controller/UI polish. Do not expect GeForce Now or Unload to silently vanish without a note. Bookmark Updates Hub and official nmrih2.com news.

Play the patched list, workaround the open list, and stop teaching your stack day-one myths.

FAQ

Frequently Asked Questions

Quick answers for Responders preparing for the next deployment.

Is “server is full” still a known bug?

The false full-server error when entering a match was fixed in Hotfix 1.0.4.0. A genuinely full region at peak hours is still possible.

Why didn’t Guiding Light pop?

Before 1.0.4.0 it could fail after a real Lighthouse clear. Update, then survive Lighthouse on Normal or higher again.

Does 1.0.4.0 fix GeForce Now?

No. Cloud TOS crashes remain under investigation. Use a local install if streaming dies at the agreement screen.

Will Objective get Survival-style last respawns?

Notes say a final Objective respawn before extraction is planned for a later update, not 1.0.4.0.

Where do I report a new crash?

Official Discord and platform crash reporters. This wiki is unofficial and cannot file studio tickets for you.